Name: Nowhere to Run
Mana Cost: {1}{B}
Type: Enchantment
Collector Number: 111
Oracle Text: Flash When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Rarity: uncommon
Artist: Jodie Muir
Mana Cost: {1}{B}
Type: Enchantment
Collector Number: 111
Oracle Text: Flash When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Rarity: uncommon
Artist: Jodie Muir